Online gaming peripherals for computers are currently mainly keyboard and mouse, similarly console peripherals remain confined to paddles. Several reasons can be invoked to explain that peripherals dedicated to games like afk arena tier list 2022 are not yet essential. First, it should be remembered that while video games were born more than thirty years ago, their orientation towards online gaming only really took off around the mid-1990s with the arrival of PC games like Quake or Warcraft and the generalization of broadband. On consoles, it’s even newer.
The keyboard appears to be the online gaming device par excellence, whether on a computer or more recently on a console (Pagulayan, 2003). The relative newness of this online hobby can therefore partly explain the phenomenon. But other reasons, which we will develop in this article, coexist. One of the reasons for the low generalization of peripherals dedicated to computer games is to be found in the needs of gamers: “ What can this hardware bring to them? We will try to answer this question in this article.
Thus, we will deal in the first part with the definition of online gambling. We will see that the term actually covers two very different types of games. We will then present the different peripherals used to play. In a second part, we will develop two examples of use of the keyboard for the game. This will allow us to explain the advantages of this peripheral initially designed for office automation. To play online is to Play via a connection. This game via a connection is opposed to the “local” game, that is to say when one or more players play with a single machine.
We have listed the categories of games offered by Goa, a site that allows all styles of online games. The first six categories of games include commercially available games, which the player has installed on his computer and can be used online for the purpose of playing with others, with other people connected to Goa. The web games category includes games that can only be played on Goa by being connected to the site. Webgames can also be classified by theme. This category is therefore technical because it is based on the mode of use of the game. There is thus confusion in the categories of Goa because they are not all on the same level. The former are classified according to the theme of the game (sport, etc.) and the latter (webgames) according to the mode of use of the game. All these games are, however, online games. The term “online game” therefore has two meanings:
Multiplayer game. The principle here is to connect several players. We will call them “network games”. Game available on a remote server. It can be played alone or with others. We will call them “online games”.
The confusion comes from the fact that the technical point of view alone does not make it possible to differentiate them: all these games are played via a connection. Some online games can also be networked: you can search for games and partners at the same time. From the player’s point of view, there are therefore two motivations for playing via a connection: finding partners or /and finding games. Does the fact that games are only available online make the devices special? These games are often simple because they must work with any type of connection. They can be used with internet-specific technologies. They only require the use of the keyboard and the mouse. As long as it’s solitaire, online gaming is no different from the device perspective of solitaire gaming without an internet connection.
Network gaming sometimes makes it imperative to communicate. Team games require coordination, role-playing games require information exchange, alliances, etc. This communication requirement is what makes peripherals dedicated to network gaming unique, whether online or not. We will therefore not be interested in online gaming, as we have defined it in this work on peripherals, but in network gaming. This network game requires peripherals to have a real particularity compared to the “local” game: communication functions.