Over the years we’ve only seen virtual and augmented reality technologies in science fiction movies. But now this will be our reality and everyone can experience AR/VR technologies through computer games. As we know that industries like healthcare, gaming, entertainment and e-commerce are the main drivers of growth of augmented reality market.
Let us consider the real state of the AR/VR market, the latest trends, and discuss the future of Virtual Reality Development Services.
Virtual reality (VR) devices create such a realistic yet completely digital environment. To work with it you need special equipment – a helmet or glasses with a screen, gloves with sensors, a variety of simulators, and so on. Future VR technologies already exist in education, healthcare, science and other industries.
Role of AR and VR in Pharmacy
With AR, 3D visualization we can track drug action within the body, and it may be possible to learn more about how the drug works inside the body. This can be useful in educating patients and in safe trials by drug manufacturers.
VR may also be useful in complementing conventional pharmacotherapy. The trial demonstrated that the combination of VR and conventional analgesics was more effective in reducing pain than either drug alone. It’s not clear exactly how this works, but scientists believe that the VR environment distracted patients from unpleasant manipulation, limiting the brain’s ability to process pain.
Role of AR/VR in Manufacturing
AR/VR technologies are mature enough to be used in business and construction and have the potential to boost the economy.
As the Annual Manufacturing Report demonstrates, 94% of manufacturers are adjusting their businesses to new technologies, but 41% face difficulties implementing digital transformation.
Virtual reality solutions of the future allow remote team members to collaborate as if they were in the same room and use virtual visualization of products.
The role of virtual and augmented reality technology in the future
Virtual and augmented reality technology will be consolidated in the future and will take two forms: fixed systems and stand-alone units. Wired systems would include a line that could be worn in a unit or head and would attach a wire to the processing unit. Standalone units will include all systems within the unit – from display to processing – and will be wearable. We see early signs of these trends when manufacturers choose a mix between stand-alone and bonded units. Although some stand-alone units are already available, these tools are more complex and difficult to implement.
Today we are able to compromise with augmented and virtual reality devices. None of the existing systems provide users with a complete, unlimited and immersive experience. Most systems do not have a natural, wide field of view (FOV), have a limited display resolution, low brightness, short battery life and lack of 3D detection capabilities. It will take us three to five years to experience real, unlimited AR / VR applications.
In Future AR / VR devices will provide personalized, accessible, and well-designed experiences. When these elements get attention, the stage transition is imminent. In my opinion, in three years we will see new AR glasses with LTE capabilities that will replace smartphones, with improved immersive technology and AR capabilities, the look and feel of our favorite consumer electronics will change and we will never look back. Over the next few years, we may use augmented reality technology to check text messages and smart glasses to navigate Instagram.
So given the past volatility of the AR/VR market, Jullie & Sands, a leading Virtual reality development company in Germany will be one step ahead to offer these services, and some companies waiting to take action. Considering the market requirements and the launch requirements of the market, companies can consider partnering with experienced providers with extensive engineering skills to successfully meet the challenges in the production of advanced and virtual reality technologies. Can provide end-to-end product development.